We are a custom, pre-AOS shard 2.5 years old running the current live classic client in what has been described as "hardcore mode". A strong focus on the risk versus reward "rush" is our core model. We are under the fel. ruleset with the main map and some of ish. populated. You have to crawl before you can walk and we cater to the demographic that remembers when uo was harder or for someone looking for a more rewarding, long term mmo experience.
*FREE!!!! No donation shops or pay to pwn. *One character per player. *Felucca ruleset *Progressively harder skill gain past 50 *No skill cap *300 stat cap with 125 individual cap *4 houses per account *custom craftables *custom mobs and encounters *craft and kill quests *quest and kill point rewards *harvest system *hunger thirst system with special food buffs *slayer title system *player legacy statues *land ownership
Host: dawnlogin.ddns.net · Port: 2593
Join Date: August 10, 2017